Xyz and w
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- 1gl_Position - OpenGL 4 Reference Pages - Khronos Group
- 2Advanced GLSL - LearnOpenGL
Setting gl_Position in the vertex shader is a strict requirement if you want ... position's z val...
- 312.5 - GLSL Built-in Functions and Variables — LearnWebGL
gl_Position : a vec4 position of a vertex in “clip coordinates”. ... The values for x and y are i...
- 4Intro to GLSL - Cornell CS
- 5标签:vertex-shader | 智问智答
gamedev解决问题部分:《我可以用gl_Position 的第四个组件做什么?》 ... Range(0, 5.0)) = 1 _Frequency ("Frequency", Range(...