gl_Position range
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- 1标签:vertex-shader | 智问智答
gamedev解决问题部分:《我可以用gl_Position 的第四个组件做什么?》 ... Range(0, 5.0)) = 1 _Frequency ("Frequency", Range(...
- 2Coordinate Systems - LearnOpenGL
What we usually do, is specify the coordinates in a range (or space) we ... The resulting vertex ...
- 3gl_Position - OpenGL 4 Reference Pages - Khronos Group
- 412.5 - GLSL Built-in Functions and Variables — LearnWebGL
gl_Position : a vec4 position of a vertex in “clip coordinates”. ... The values for x and y are i...
- 5What can I do with the 4th component of gl_Position? - Game ...
gl_Position is a Homogeneous coordinates. ... are transformed to the normalized device coordinate...