gl_FrontFacing
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- 1gl_FrontFacing - OpenGL 4 Reference Pages - Khronos Group
Available only in the fragment language, gl_FrontFacing is an input variable whose value is true ...
- 2[SOLVED] Shader gl_FrontFacing parameter - PlayCanvas ...
You are accessing gl_FrontFacing in the vertex shader when you should instead do it in the fragme...
- 3Is there a reliable alternative to gl_FrontFacing in a fragment ...
- 4GLSL-to-HLSL 參考- UWP applications | Microsoft Docs
gl_FrontFacing. 此變數為bool 類型。 決定片段是否屬於面向前方的基本型別。 SV_IsFrontFace. Direct3D 9 中的VFACE. SV_IsFrontFac...
- 5Advanced GLSL - LearnOpenGL
The gl_FrontFacing variable tells us if the current fragment is part of a front-facing or a back-...