Substance Painter normal map format
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- 1第十三课:法线贴图
镜面纹理(Specular texture); 用立即模式(immediate mode)进行调试; 利用颜色进行调试; 利用变量名进行调试 ... 今天的内容是法线贴图(normal mapp...
- 2Normal Mapping - LearnOpenGL
The normal map is defined in tangent space, so one way to solve the problem is to calculate a mat...
- 3Tutorial 13 : Normal Mapping
The basic idea of normal mapping is to give normals similar variations. Normal textures. A “norma...
- 4OpenGL 2.1 - GLSL normal mapping - 3D C/C++ tutorials
The normal map used in this tutorial is a Direct3D normal map and before it can be mapped on tria...
- 5Implementing Normal Mapping using OpenGL/GLSL - Stack ...
That normal map is in tangent-space, but you are treating it as object-space. You need a bitangen...