OpenGL uniform
po文清單文章推薦指數: 80 %
關於「OpenGL uniform」標籤,搜尋引擎有相關的訊息討論:
延伸文章資訊
- 1Playing with gl_FragDepth - OpenGL - Khronos Forums
I continued with my last example. I have a lots of quads that they are always looking to the came...
- 2computing gl_FragDepth - Game Development Stack Exchange
- 3Fragment Shader/Defined Outputs - OpenGL Wiki
gl_FragDepth: This output is the fragment's depth. ... The sample mask output here will be logica...
- 4Shader abilities · Discussion #3817 · google/filament - GitHub
If you break writing to gl_FragDepth I hope you will provide some ... a view-filling quad with a ...
- 5GLSL-to-HLSL 參考- UWP applications | Microsoft Docs
Sample [datatype.Function]. sampler2D [datatype], Texture2D [datatype] ... gl_FragDepth. 此變數為floa...