FOpenGLBase::FramebufferRenderbuffer | Unreal Engine ...

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static void FramebufferRenderbuffer ( GLenum Target, GLenum Attachment, GLenum RenderBufferTarget, GLuint RenderBuffer ). Back to top. Game Developers. UnrealEngine4.26Documentation UnrealEngine4.27Documentation UnrealEngine5EarlyAccessDocumentation >UnrealEngineAPIReference >Runtime >OpenGLDrv >FOpenGLBase >FOpenGLBase::FramebufferRenderbuffer LightTheme DarkTheme > FOpenGLBase::FramebufferRenderbuffer Windows MacOS Linux References Module OpenGLDrv Header /Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h Include #include"OpenGL.h" Syntax staticvoidFramebufferRenderbuffer(    GLenumTarget,    GLenumAttachment,    GLenumRenderBufferTarget,    GLuintRenderBuffer) HelpshapethefutureofUnrealEnginedocumentation!Tellushowwe'redoingsowecanserveyoubetter. Takeoursurvey Dismiss



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