Cross Origin Images - WebGL Fundamentals

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This article is one in a series of articles about WebGL. ... 'WebGLRenderingContext': The image element contains cross-origin data, and may not be loaded. English Français 日本語 한국어 Polski Portuguese Русский 简体中文 TableofContents WebGLFundamentals.org Fix,Fork,Contribute WebGL-CrossOriginImages ThisarticleisoneinaseriesofarticlesaboutWebGL.Ifyouhaven'tread themIsuggestyoustartwithanearlierlesson. InWebGLit'scommontodownloadimagesandthenuploadthemtotheGPUtobe usedastextures.There'sbeenseveralsamplesherethatdothis.For examplethearticleaboutimageprocessing,the articleabouttexturesandthearticleabout implementing2ddrawImage. Typicallywedownloadanimagesomethinglikethis //createsatextureinfo{width:w,height:h,texture:tex} //Thetexturewillstartwith1x1pixelsandbeupdated //whentheimagehasloaded functionloadImageAndCreateTextureInfo(url){ vartex=gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D,tex); //Fillthetexturewitha1x1bluepixel. gl.texImage2D(gl.TEXTURE_2D,0,gl.RGBA,1,1,0,gl.RGBA,gl.UNSIGNED_BYTE, newUint8Array([0,0,255,255])); //let'sassumeallimagesarenotapowerof2 gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_S,gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_WRAP_T,gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D,gl.TEXTURE_MIN_FILTER,gl.LINEAR); vartextureInfo={ width:1,//wedon'tknowthesizeuntilitloads height:1, texture:tex, }; varimg=newImage(); img.addEventListener('load',function(){ textureInfo.width=img.width; textureInfo.height=img.height; gl.bindTexture(gl.TEXTURE_2D,textureInfo.texture); gl.texImage2D(gl.TEXTURE_2D,0,gl.RGBA,gl.RGBA,gl.UNSIGNED_BYTE,img); }); img.src=url; returntextureInfo; } Theproblemisimagesmighthaveprivatedatainthem(forexampleacaptcha,asignature,anakedpicture,...). Awebpageoftenhasadsandotherthingsnotindirectcontrolofthepageandsothebrowserneedstoprevent thosethingsfromlookingatthecontentsoftheseprivateimages. Justusingisnotaproblembecausealthoughtheimagewillgetdisplayedby thebrowserascriptcannotseethedatainsidetheimage.TheCanvas2DAPI hasawaytoseeinsidetheimage.Firstyoudrawtheimageintothecanvas ctx.drawImage(someImg,0,0); Thenyougetthedata vardata=ctx.getImageData(0,0,width,heigh); But,iftheimageyoudrewcamefromadifferentdomainthebrowserwillmarkthecanvasastaintedand you'llgetasecurityerrorwhenyoucallctx.getImageData WebGLhastotakeitevenonestepfurther.InWebGLgl.readPixelsistheequivalentcalltoctx.getImageData soyou'dthinkmaybejustblockingthatwouldbeenoughbutitturnsoutevenifyoucan'treadthepixels directlyyoucanmakeshadersthattakelongertorunbasedonthecolorsintheimage.Usingthatinformation youcanusetimingtoeffectivelylookinsidetheimageindirectlyandfindoutitscontents. So,WebGLjustbansallimagesthatarenotfromthesamedomain.Forexamplehere'sashortsample thatdrawsarotatingrectanglewithatexturefromanotherdomain. Noticethetextureneverloadsandwegetanerror clickheretoopeninaseparatewindow Howdoweworkaroundthis? EnterCORS CORS=CrossOriginResourceSharing.It'sawayforthewebpagetoasktheimageserverforpermission tousetheimage. TodothiswesetthecrossOriginattributetosomethingandthenwhenthebrowsertriestogetthe imagefromtheserver,ifit'snotthesamedomain,thebrowserwillaskforCORSpermission. ... +img.crossOrigin="";//askforCORSpermission img.src=url; Thereare3valuesyoucansetcrossOriginto.Oneisundefinedwhichisthedefaultwhichmeans "donotaskforpermission".Anotheris"anonymous"whichmeansaskforpermissionbutdon'tsendextrainfo. Thelastis"use-credentials"whichmeanssendcookiesandotherinfotheservermightlookattodecide whetherornotitgivepermission.IfcrossOriginissettoanyothervalueit'sthesameassetting ittoanonymous. Wecanmakeafunctionthatchecksiftheimagewe'retryingtoloadisonthesameoriginandif sosetsthecrossOriginattribute. functionrequestCORSIfNotSameOrigin(img,url){ if((newURL(url,window.location.href)).origin!==window.location.origin){ img.crossOrigin=""; } } Andwecanuseitlikethis ... +requestCORSIfNotSameOrigin(img,url); img.src=url; clickheretoopeninaseparatewindow It'simportanttonoteaskingforpermissiondoesNOTmeanyou'llbegrantedpermission. Thatisuptotheserver.Githubpagesgivepermission,flickr.comgivespermission, imgur.comgivespermission,butmostwebsitesdonot.Togivepermissiontheserver sendscertainheaderswhensendingtheimage. It'salsoimportanttonotethattheservergivingpermissionisnotenough.Ifthe imageisfromanotherdomainyoumustsetthecrossOriginattributeorelseyou willnotbeabletousetheimageeveniftheserversendsthecorrectheaders. MakingApachegrantCORSpermission Ifyou'rerunningawebsitewithapacheandyouhavethemod_rewriteplugininstalled youcangrantblanketCORSsupportbyputting HeadersetAccess-Control-Allow-Origin"*" Intheappropriate.htaccessfile. English Français 日本語 한국어 Polski Portuguese Русский 简体中文 Fundamentals Fundamentals HowItWorks ShadersandGLSL WebGLStateDiagram ImageProcessing ImageProcessing ImageProcessingContinued 2Dtranslation,rotation,scale,matrixmath 2DTranslation 2DRotation 2DScale 2DMatrices 3D Orthographic3D 3DPerspective 3DCameras Lighting DirectionalLighting PointLighting SpotLighting StructureandOrganization LessCode,MoreFun DrawingMultipleThings SceneGraphs Geometry Geometry-Lathe Loading.objfiles Loading.objw.mtlfiles Textures Textures DataTextures Using2orMoreTextures CrossOriginImages PerspectiveCorrectTextureMapping PlanarandPerspectiveProjectionMapping RenderingToATexture RendertoTexture Shadows Shadows Techniques 2D 2D-DrawImage 2D-MatrixStack Sprites 3D Cubemaps Environmentmaps Skyboxes Skinning Fog Picking(clickingonstuff) Text Text-HTML Text-Canvas2D Text-UsingaTexture Text-UsingaGlyphTexture Textures RampTextures(ToonShading) GPGPU GPGPU Tips SmallestPrograms DrawingWithoutData Shadertoy PullingVertices Optimization IndexedVertices(gl.drawElements) InstancedDrawing Misc SetupAndInstallation Boilerplate ResizingtheCanvas Animation Points,Lines,andTriangles MultipleViews,MultipleCanvases VisualizingtheCamera WebGLandAlpha 2Dvs3Dlibraries Anti-Patterns WebGLMatricesvsMathMatrices PrecisionIssues Takingascreenshot PreventtheCanvasBeingCleared GetKeyboardInputFromaCanvas UseWebGLasBackgroundinHTML CrossPlatformIssues QuestionsandAnswers Reference Attributes TextureUnits Framebuffers readPixels References HelperAPIDocs TWGL,AtinyWebGLhelperlibrary github Questions?Askonstackoverflow. Issue/Bug?Createanissueongithub. Use

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