Depth map OpenGL
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- 1阴影映射 - LearnOpenGL-CN
阴影映射(Shadow Mapping)背后的思路非常简单:我们以光的位置为视角进行渲染, ... 然而帧缓冲对象不是完全不包含颜色缓冲的,所以我们需要显式告诉OpenGL我们不适用 ...
- 2Simple Shadows - OpenGL: Basic Coding - Khronos Forums
- 3Is there an easy way to get shadows in OpenGL? - Stack ...
Shadow volumes, popularised by Carmack. Pixel perfect, reasonnably simple to implement, quite slo...
- 4Casting Shadows Introduction
Simple Projection. Shadow mapping ( projective shadowing ):. A popular real-time shadowing techni...
- 5Tutorial 16 : Shadow mapping
Tutorial 16 : Shadow mapping. Basic shadowmap. Rendering the shadow map. Setting up the rendertar...